Glossary · Term

self-play

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Definition

Plain language

Training an AI by having copies of it challenge each other, instead of learning from human examples.

As stated in the literature

A training paradigm where a model improves by generating its own challenges and solutions — e.g., one instance proposing tasks and another solving them; effective but prone to curriculum drift and regression without targeting toward the real objective.

Why it matters: It lets a model keep improving from its own activity rather than scarce human data, though it can drift off course unless steered toward the real goal.

For example, one copy of a model invents practice problems while another copy tries to solve them, and both get better from the back-and-forth without any human-written examples.

Heard on the show

“Now there's a fourth strand of the paper I want to spend a few minutes on, because it surfaces things you can't see from self-play alone.”
Episode 018 — Language Models Compute the Rational Move, Then Override It

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