Glossary · Term

decision stop

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Definition

Plain language

One point in the simulation where the AI is asked to make a choice.

As stated in the literature

A discrete decision point in FM-Bench (~374 per twenty-year run); each opens as a fresh conversation with no chat history, so continuity depends entirely on the agent's self-written notebook.

Also called: decision stops

Why it matters: Because each stop starts fresh, it measures not just whether an agent decides well but whether it can hand useful context to its own future self.

For example, the simulation pauses in January to ask the agent whether to sell an unhappy striker, and that question arrives with no memory of the previous 200 choices.

Heard on the show

“… It has sixteen clubs, twenty in-game years, and around three hundred and seventy-four decision stops per run, along with twenty-six tools the agent can call — checking the league table, lodging …”
Episode 245 — Fifteen Models Ran Football Clubs for Twenty Years, and Size Didn't Decide It

Mentioned in 1 episode

  1. 245
    Fifteen Models Ran Football Clubs for Twenty Years, and Size Didn't Decide It

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